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Stronghold
Barbarians & Beastmen · Rough · Tier: A
🏰 Overview
Stronghold is raw aggression: fast units, huge attack values, and Behemoths that shred defense. The downside is poor magic infrastructure — it must win via tempo and trades.
✅ Strengths & ❌ Weaknesses
STRENGTHS
- ▸Highest average attack
- ▸Cyclops siege pressure
- ▸Behemoth defense shred
- ▸Fast harassment units
WEAKNESSES
- ▸Mage Guild capped low
- ▸Long games are harder
- ▸Spell utility limited
⚔️ Unit roster (T1–T7)
| T | Base | Upgrade | Role |
|---|---|---|---|
| 1 | Goblin | Hobgoblin | Fast scout |
| 2 | Wolf Rider | Wolf Raider | Double-strike |
| 3 | Orc | Orc Chieftain | Ranged DPS |
| 4 | Ogre | Ogre Mage | Support |
| 5 | Roc | Thunderbird | Flying striker |
| 6 | Cyclops | Cyclops King | Siege specialist |
| 7 | Behemoth | Ancient Behemoth | Defense shredder |